The Mediator Pattern In .NET Core

A couple of years back, I had to help out on a project that was built entirely using the “Mediator Pattern”. Or more specifically, built entirely using the MediatR library. There were all these presentations about the “theory” behind the Mediator Pattern and how it was a real new way of thinking. I couldn’t help but think… We’ve been doing […]

Series: Writing High-Performance C# and .NET Code

I am interested in reading this series on this link This series explores modern C# and .NET/.NET Core techniques and features which support writing more performance, low allocation code. Posts in this series: Part 1: Motivations for Writing High-Performance C# Code Part 2: Introduction to Benchmarking C# Code with Benchmark .NET Part 3: An Introduction to Optimising Code […]

Writing Testable & Clean Code

Many developers have a hate relationship with testing. However, I believe the main cause of that is code that is highly-coupled and difficult to test. This post states some principles and guidelines that can help you write easily-testable code, which is not only easier to test but also more flexible and maintainable, due to its better modularity. Here […]

You Might Not Need Redux

People often choose Redux before they need it. “What if our app doesn’t scale without it?” Later, developers frown at the indirection Redux introduced to their code. “Why do I have to touch three files to get a simple feature working?” Why indeed! People blame Redux, React, functional programming, immutability, and many other things for their woes, and I […]